Continental Rummy

A great family card game that adds a continental twist to Gin Rummy!

How to play: Continental Rummy

The Pack

Use two 52-card decks and add in 1 Joker per pack, for a total of 106 cards


Object of the Game

To win a Hand by scoring the most points by melds to the table


Card Values/Scoring

The rank of the cards is-- A, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K, A.

Melding requirements - to go out, a player must meld their entire hand and it must be one of the following combinations:

  • Five three card sequences or
  • Three four card and one three card sequence or
  • One five, one four, and two three card sequences

The player who goes out collects from each other player:

  • 1 for going out
  • 1 for each deuce and 2 for each joker they meld
  • 10 if they use no deuce or Joker
  • 7 for going out on first turn
  • 10 for going out on a first turn without drawing
  • 10 for having all fifteen cards in one suit


The Deal

Each player is dealt fifteen cards, three at a time. The next card is turned up to being the discard pile and the undealt cards form the Draw pile.


The Play

IN each turn a player may take the top discard or top card of the stock and must then discard one card. There is no melding until a player can go out.


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